Arclight Refractor

One of my friends’ game studio has developed a new game, Arclight Refractor – this is just a shameless plug about it!

From http://stoneforgegaming.com/games:

Arclight Refractor is a game of territory control and reactions. Fight against the A.I to practice or for a real fight, challenge your friends. Direct your light across the city to capture your opponents root node and activate powerups to give you an extra boost.

Features:

  • Arcade style battles with a friend or AI
  • Retro feel
  • Randomly generated maps
  • Local Multiplayer
  • Xbox 360 Controller Support


Head over to http://stoneforgegaming.com/games to download the latest version!

Raspberry Pi, and Raspberry Pie

:(

I went to bed early last night cos I knew I had to be up early this morning. Getting up at 05:30 is something that is incredibly rare for me. Unfortunately, it was a bit pointless this time around.

I was trying to get one of these:

Copyright 2011-2012, Raspberry Pi Foundation

It’s called a Raspberry Pi, and it’s essentially a computer the size of a credit card. With an ARM11 processor manufactured by Broadcom, 256M RAM, HDMI/RCA video output, 2 USB ports and Ethernet, powered by micro-USB, with SD for storage. What more could you want for a basic computer system?

Initially, it’ll run a variant of either Debian or Fedora Linux, and my plan is to use it either as a local web server/proxy server/dns server, or maybe running XBMC as a low-power media frontend. It’ll also be good for simply messing about with.

Oh, did I mention the price of this thing? No?

$35 (USD).

In the process of trying to order one, we (everyone who wanted one) brought down not only RS Components’ website, but Premier Farnell too in mere seconds. They were warned about the traffic, but seemingly thought the warning a bit frivolous since both of them didn’t adequately prepare for a HUGE traffic surge.

And now I have a craving for raspberry pie.

My Development Environment

I thought I’d share my development environment with you, the basic tools and computer systems I use to develop software.

Most of my development is done on a Core2Duo 2×2.26GHz 4G RAM 1280×800 Win7 machine (taurus), occasionally using an Atom 2×1.6GHz 2G RAM 1024×600 Win7 netbook (orion) if I need portability, sometimes even testing on a Motorola Xoom (gemini).

My web production environment is a Linode 512 running Ubuntu (latest) hosted in London (blastoise), just the standard LAMP stack. Database hosting is done on a different machine, another Linode 512 also in London (metapod), which jointly serves as a code-review host. CI is hosted (spearow) on a Linode 1024 (you guessed it, in London), using Atlassian Bamboo as the software in question.

Source control is github, and I can’t say how awesome git (and the GUI tool Git Extensions) actually is! :D

As most of the development I do is either PHP-based or C#-based, these are the two areas I’ll cover.

If I’m working at home, I’ll write PHP code with Notepad++, and test it on my local server, IIS (yuk, but it does the job). I’ll still use the database server sat on metapod. If I’m not at home, and have an internet connection, I’ll do most of my work directly on one of my servers using GNU nano, and a plethora of GNU screen sessions. Everything still goes into git, and pushed to github.

Unfortunately, this tends to end up with hacks such as:

if(WebRequest::serverOS() == "WINNT")
{
   /* something specifically silly for windows */
}
else
{
   /* something posix-compliant, like sensible stuff */
}

Most of the time I try and keep most of that stuff confined to a file or two though, or try to find other ways of doing what I want without depending on OS-specific stuff.

C#.NET

Visual Studio 2010 Ultimate. Thanks, MSDNAA. Oh, Git Extensions too, but standalone cos the VS integration is annoying.