Distant Worlds II – Journey’s End

It’s the end of the road for me. I didn’t make it any further than Pru Aescs NC-M d7-192. It’s still my wish to visit Beagle Point, but not now.

The expedition made it to Beagle Point without me, and most other commanders are already back home. There’s no point in me trying to continue this quest at the present time. I can get a proper shipyard to fix this ship back at Flade Enterprise.


Breaking out of game character, the reason for my lack of play-time on Elite has been a combination of real-life factors, and the change of my primary operating system from Windows to Linux – it’s got to the point where Elite: Dangerous is the only thing I used Windows for.

With the release of Valve’s Proton 4.2, I’ve now successfully managed to get E:D running on Linux, so jumping in-game for a bit of play-time doesn’t feel so disruptive to everything else. In addition, EDDiscovery also (sort-of) works under Mono, though you can’t edit your CMDR settings in EDDiscovery. I found that I could open the EDDUser databse file with DataGrip and set the settings directly in the file though.

If you’re interested, this is the document I followed to get E:D working on Proton.

Distant Worlds II – Day 2

Curse this blasted new ship! It was only yesterday that everything seemed to be working fine. Today, it’s decided to stop logging journal data. Not only that, but the heatsink trigger appears to be far too sensitive. Breathe on it and it’ll drop a heatsink. :(

I made it as far as Waypoint 1, which I think was 71 jumps (by a quick spot of maths), but I honestly don’t know due to the loss of tracking data. I’m going with 71 jumps.

On the up side, there’s an asteroid base at this waypoint, so I was able to drop some cartographic data off in case of incidents later on.

ItemDRCRBalance
Replacement heatsink-25 CR-25 CR
Ship integrity repair-5,489 CR-5514 CR
Cartographical data3,878,472 CR3872,958 CR
Cartographical data3,823,645 CR7,696,603 CR
First discovery bonus98,000 CR7,794,603 CR
Cartographical data1,956,710 CR9,751,313 CR
First discovery bonus37,000 CR9,788,313 CR
Total9,788,313 CR

I went on to do another 89 jumps after that, using 416.6t fuel, but suffered even more issues with tracking. I’m going to dig into the ship’s computer and see if I can figure out what is going on…

Statistics

Current locationPru Aescs NC-M d7-192
Next waypointClooku EW-Y C3-197 (4048.63 ly, 88bcj)
Distance from Sagittarius A*17599.55 ly (383 bcj)
Distance from Beagle Point39386.35 ly (856 bcj)
Distance from LHS 2865319.24 ly (1420 bcj)
Incident count4
Jumps made160
Jumps remaining (best case)2659
Space madness15 %

Incidents

Accidental deployment of heatsink1
Diversions to Fuel Scoop2
Overheat1

Technical issues

Journal file corruption1

Distant Worlds II – Day 1

Nothing much to report as I head out of the bubble.

I’m already playing catchup to the expedition – unfortunately the replacement ship I bought from Bakewell Point in Pallaeni (replacing the one destroyed by CMDR Rivertide) has been plagued with technical issues that I’ve had to spend far too long rectifying. I’m happy to report that I’ve managed to make a good number of jumps today, so hopefully I can play catchup and continue onwards to the rest of the expedition without further incident.

Statistics

Current locationBleae Thua LA-A b55-4
Next waypointOmega Sector VE-Q b5-15 (2754.83 ly, 60bcj)
Distance from Sagittarius A*23218.81 ly (505 bcj)
Distance from Beagle Point39386.35 ly (856 bcj)
Distance from LHS 2865319.24 ly (1420 bcj)
Incident count0
Jumps made63
Jumps remaining (best case)2781
Space madness3 %

Distant Worlds II – Day 0 – The Departure

We departed!

I headed from Flade Enterprise out to the fleet departure point at Pallaeni to await the first mass jump to HR 5413 as the fleet departed

Unfortunately, as I was awaiting the departure, I was brutally murdered by CMDR Rivertide, a Dangerous-ranked commander in a Mamba. Thankfully, I’d docked at Bakewell Point in the Pallaeni system, so I didn’t have far to travel back to the departure point.

Due to issues with server lag, I didn’t continue the journey beyond the initial jump.

Statistics

Current locationHR 5413
Next waypointOmega Sector VE-Q b5-15 (5403.82 ly, 118bcj)
Distance from Sagittarius A*25748.18 ly (560 bcj)
Distance from Beagle Point39386.35 ly (856 bcj)
Distance from LHS 2865319.24 ly (1420 bcj)
Incident count1
Jumps made7
Jumps remaining (best case)2836
Space madness2 %

Incidents

Killed by another CMDR1

Mission Failure

Yesterday I thought I had a bad day with white dwarves.

Today, I jumped with my pre-charged FSD to another neutron star, charged and jumped again, and tried to charge a third time on a third neutron star.

I got too close to the neutron star while inside the jet cone, and was kicked out of supercruise while still inside the jet cone.

Because you get buffeted around inside the jet cone, and remaining in the jet cone for too long causes a lot of damage, my ship quickly lost the ability to fly.

I couldn’t jump to supercruise because I couldn’t reorient to the escape vector – assuming my FSD didn’t glitch out before that point. My AFMU couldn’t keep both my thrusters and FSD healthy enough not to glitch out.

Eventually, my canopy shattered, and at that point it was clearly game over. Being 7.7kly away from home, there’s no way I had any hope of getting to a station for repairs in the 25 minutes of life support I had available.

Thankfully, someone has kindly grabbed my escape pod and escorted me back to Flade Enterprise in LHS 28, where I’ve managed to convince the insurance people to give me a new ship.

Whether or not I’m going to actually get to see these bubblegum worlds now before the update is another matter, but alas I shall try again. Probably spending little to no time gathering exploration data while en-route – I can do that on the way back.

Statistics

Current locationLHS 28
Next waypointXeehia GT-G d11-9 (12623.17 ly, 289bcj)
Distance from Xeehia GT-G d11-912623.17 ly (289 bcj)
Distance from Blua Hypa HT-F d12-12262949.29 ly (68 bcj)
Distance from Dryoea Flyuae AA-A g3925445.78 ly (125 bcj)
Distance from Kyloarph QY-S e3-15613201.86 ly (74 bcj)
Distance from Colonia2408.91 ly (56 bcj)
Distance from HD 17587619639.68 ly (449 bcj)
Distance from LHS 282468.52 ly (57 bcj)
Incident count1
Jumps made2
Jumps remaining (best case)1118
Space madness95 %

Incidents

Unsafe drop from Supercruise within jet-cone (causing destruction)1

Patches of stars

As I progress through the galaxy, I’m noticing more and more that stars and systems seem to be grouped into areas. At first I was encountering a lot of single-star systems with many planets, then a lot of systems with no planets but many stars, and now I’m encountering a lot of white dwarves and neutron stars.

I did, however, encounter this pretty thing – a very fast neutron star near a pretty class-L star.I guess it’s just interesting seeing how different regions of the galaxy have different types of things to see.

However, I finished today with a few incidents with white dwarves – the jet cones are much smaller than that of neutron stars, so I’ve unfortunately tripped the supercruise safety mechanisms when trying to supercharge my FSD, and forcibly dropped out. Of course, white dwarves are also pretty hot, so I’ve had a few overheating issues as well.

Statistics

Current locationNyeajaae NQ-Y d6
Next waypointXeehia GT-G d11-9 (5221.27 ly, 120bcj)
Distance from Xeehia GT-G d11-95221.27 ly (120 bcj)
Distance from Blua Hypa HT-F d12-12262949.29 ly (68 bcj)
Distance from Dryoea Flyuae AA-A g3925445.78 ly (125 bcj)
Distance from Kyloarph QY-S e3-15613201.86 ly (74 bcj)
Distance from Colonia2408.91 ly (56 bcj)
Distance from HD 17587619639.68 ly (449 bcj)
Distance from LHS 282468.52 ly (57 bcj)
Incident count7
Jumps made43
Jumps remaining (best case)949
Space madness20 %

Incidents

Unsafe drop from Supercruise (into star)2
Overheat4
Unsafe drop from Supercruise (into star causing overheat)1

Bubblegum worlds

With the new E:D lighting system just around the corner, there’s a few worlds which I want to go and visit with the old lighting system.

I’ve heard stories of fluorescent green and pink gas giants in the depths of space, and I simply have to see these for myself before they’re toned down with the next update.

I’m taking my Asp Explorer “Pathfinder” as a prelude to Distant Worlds II which is happening early next year. I’ve got this loadout, which gives me a decent jump range of 43.78ly laden, oh, and did I mention I’ve already left?

Continue reading

Route Plan

StageSystemWaypoint Source
DepartureLHS 28 (Flade Enterprise)
Via 1Xeehia GT-G d11-9CMDR stwalkerster
Causality of Lotus
Via 2Blua Hypa HT-F d12-1226CMDR stwalkerster
Blua Hypa Glowing Green Giant
Via 3Dryoea Flyuae AA-A g392CMDR stwalkerster
Gleshpoint
Via 4Kyloarph QY-S e3-1561CMDR stwalkerster
Orange striped gas giant
Via 5ColoniaCMDR stwalkerster
Via 6HD 175876CMDR stwalkerster
Heaven's Lathe
ArrivalLHS 28 (Flade Enterprise)CMDR stwalkerster

Current position

Total
Current LocationLHS 28
Distance from Xeehia GT-G d11-912,623.17 ly / 289 j
Distance from Blua Hypa HT-F d12-12262,949.29 ly / 68 j
Distance from Dryoea Flyuae AA-A g3925,445.78 ly / 125 j
Distance from Kyloarph QY-S e3-15613,201.86 ly / 74 j
Distance from Colonia2,408.91 ly / 56 j
Distance from HD 17587619,639.68 ly / 449 j
Distance from LHS 282,468.52 ly / 57 j
Total distance48,737.21 ly
Jumps made166
Jump range43.78 ly
Route plotting range20,000 ly
Best case jumps remaining1118

Incidents

TypeΣΔ
91
Unsafe drop from Supercruise (into star)20
Unsafe drop from Supercruise (into star causing overheat)10
Overheat50
Unable to jump to intended destination due to insufficient fuel00
Attempted to scoop obviously unscoopable star00
Unsafe drop from Supercruise within jet-cone (causing destruction)11

Technical issues

TypeΣΔ
00

Distant Worlds II

With the recent announcement of Distant Worlds II now being open for signup, I’ve quickly jumped on the chance to be involved in the second round of the amazing exploration trip. While I unfortunately missed the last one, I’m not going to make the same mistake again!

I’ll be using this post as an introduction to my intentions, but I expect to have a new post with the final plans on it later. Keep an eye on the tag for this expedition.

The approximate route of the expedition leaves from The Bubble, travels via the Sagittari Conflux, through the galactic core, across the Perseus Stem, Styx and Scutum-Centauris Arm, through The Abyss and up to Beagle Point, then back roughly following the route of the USS Voyager’s voyage home from the Delta Quadrant.

There are a lot of different Commanders taking part – at the time of writing I’m one of 1,728 who have signed up for this.

This expedition is planned to leave after the final chapter of Beyond is released, with the expected enhancements to the exploration functionality of the game. Therefore, the expedition is not expected to depart until Q4 2018 or even Q1 2019.

I’m planning to take Pathfinder, my Asp Explorer. The provisional outfitting that I have puts me at an approximate jump range of 46.02 ly, so this is what I expect to have pending any additional engineering I do. Pathfinder will be switching it’s ship ID from STW-05 to it’s new Distant Worlds 2 designation – 1M2-DW

Looking over signup list, I see both CMDR Obsidian Ant (#108, 18P-DW) of YouTube fame, CMDR Felix Macedonica (#455, 011-DW) of VonRictofen’s RescueMacedonica’s Leap fame and also CMDR Harry Potter (#2223, 0A1-DW) from SDC. While I’m excited to see Obsidian Ant and Felix Macedonica on this list, SDC’s presence, while unsurprising, I’m less enthusiastic about.

Anyway, for now, this is mostly just to say “I’ll be there!”, and as more details are released by the DW2 staff team, I’ll start planning a more detailed mission.

The DW2 logo and the DW2 route plan above are sourced from the DW2 signup thread – more information about the DW2 expedition (and if you want to sign up yourself) can be found at the relevant forum thread.

Route Plan

StageSystemWaypoint Source
DepartureLHS 28 (Flade Enterprise)
Via 1PallaeniCMDR Fleetcomm
Fleet Departure Point
Waypoint 1Omega Sector VE-Q b5-15CMDR Fleetcomm
Roald Landing
Waypoint 2Pru Aescs NC-M d7-192CMDR Fleetcomm
Conflux Delta Site
Waypoint 3Clooku EW-Y C3-197CMDR Fleetcomm
Shepard Shallows
Waypoint 4Boewnst KS-S c20-959CMDR Fleetcomm
Polo Harbour Planetary Outpost
Waypoint 5UnplottedCMDR Fleetcomm
Via 2Sagittarius A*CMDR Fleetcomm
Waypoint 6UnplottedCMDR Fleetcomm
Waypoint 7UnplottedCMDR Fleetcomm
Waypoint 8UnplottedCMDR Fleetcomm
Waypoint 9UnplottedCMDR Fleetcomm
Waypoint 10UnplottedCMDR Fleetcomm
Waypoint 11UnplottedCMDR Fleetcomm
Waypoint 12UnplottedCMDR Fleetcomm
Waypoint 13UnplottedCMDR Fleetcomm
Waypoint 14UnplottedCMDR Fleetcomm
Via 3Beagle PointCMDR Fleetcomm
ArrivalLHS 28 (Flade Enterprise)CMDR Fleetcomm

Current position

Total
Current LocationPloi Aim WC-V b2-18
Distance from Pallaeni0.00 ly / 0 j remaining (217.34 ly / 5 j)
Distance from Sagittarius A*25,940.21 ly / 564 j remaining (25,771.77 ly / 561 j)
Distance from Beagle Point39,386.35 ly / 856 j
Distance from LHS 2865,319.24 ly / 1420 j
Total distance130,645.80 ly remaining (130,694.70 ly)
Jumps made248
Jump range46.02 ly
Route plotting range20,000 ly
Best case jumps remaining2840

Incidents

TypeΣΔ
50
Unsafe drop from Supercruise (into star)00
Diversions to Fuel Scoop20
Overheat10
Unable to jump to intended destination due to insufficient fuel00
Attempted to scoop obviously unscoopable star00
Unsafe drop from Supercruise within jet-cone (causing destruction)00
Accidental deployment of heatsink10
Killed by another CMDR10

Technical issues

TypeΣΔ
10
Journal file corruption10

Zurara

tl;dr: Cool stuff happened, I’m going to see it for myself.

What can only be described as a seriously concerning chain of events has unfolded before me today, not only due to my somewhat-late discovery of the Dynasty Expeditions, which appear to have been leaving beacons on routes across the galaxy, and now we’ve found one of the mega-ships from that expedition based on some decoding work done by The Children of Raxxla, with some troubling log entries as first discovered by CMDR Jackie Silver. CMDR Shabooka has summarised it all here:

Needless to say, I’m wanting to see this for myself, so I’ve plotted a rough route across to Syreadiae JX-F c0 to find it for myself. As this involves crossing the infamous Formidine Rift, I’ll be using another CMDR’s route across the rift until I’ve actually got some idea of what it’s like. This will be the first outing for my Anaconda, which has this load-out.

I need to be acutely aware that this is not like my last exploration trip where as I got further and further away from home, the star density increased massively – I’m heading out to the galactic rim, where a serious shortage of scoopable stars is a distinct possibility.

My planned route is roughly-speaking to make a quick tourist stop in Tionisla, and then take a bee-line to the travel to a couple of remote outposts towards the Formadine Rift, then onwards to visit the Dynasty Expedition rally points, and finally to the Heisenberg Bridge starting in Myoideau RF-N c20-1 of the Perseus Arm, which provides a guided set of waypoints to Hyopae Aescs YE-R d4-2, from where I will cut up the Cygnus Arm to Syreadiae JX-F c0. What I’ll do after that, I have no idea. While I’m coming this way, I may try and find some of the Dynasty beacons too (yes, they’re plotted), and I’ll be on the lookout for some tourist stops along the way too.

I’ll need to keep in mind CMDR Heisenberg6626’s warnings – a jump range of 32.7ly is more-or-less needed unless I use jumponium, and of course, with lessons learnt from my last exploration trips, I’ll be kitting out heat sinks and multiple AFMUs.

This is going to be a long, dangerous journey, another trip away from the Bubble of civilisation. Multi-crew is now possible thanks to this shiny new Holo-Me technology I’ve had fitted, so CMDR Braxton Doyle and I can still go bounty hunting in the asteroid fields around Aequeelg, and he can come and see the sights for himself if he chooses.

I’ll keep this post updated with my overall plans via the dynamically-generated information at the bottom, but for now, this is still definitely in the planning stages. Given the event that’s supposedly happening a couple of weeks from now, on the 29th April with CMDR Salomé, I might stick around the bubble just long enough to see that. Now that Salomé is dead, I want to go and see the evidence for myself. I’ve already been to check out the logs from “R” in the Teorge system, and this has my curiosity piqued.

Changes

Update 2017-05-01: Salomé dead, Teorge listening posts, not going to Tionisla (already been when in Teorge; anticlimactic), plus remote outposts

Update 2017-06-07: I’ve set off, but chickened out with my 32T fuel tank that let me do only three jumps without refuelling. I’ve added an additional 64T fuel tank and a fighter bay to just play with. This has unfortunately knocked 5ly off my jump range, but hey.

Update 2017-08-17: Turns out I got involved in attempting to rewrite my ships’ operating system (or something like that, I don’t know where the project eventually got) in deep space – rather than fly out. Turns out there’s a new version of the OS on the horizon anyway, so before that hits general availability I want to complete my mission! I won’t be turning this into a deep-space exploration trip like I’d possibly hoped, instead I will take Red Dragon back across the Heisenberg Bridge, and back to Flade Enterprise to await the new update.

Update 2017-09-25: I’m home, finally. 2.4 arrives tomorrow, with the Thargoids. I hope I’ve got the kit I need here at Flade Enterprise… not sure I want to do a cross-bubble shopping trip. Looks like I’ve managed to net myself another 18,102,623 credits in exploration data, with a further 51,524 in first-discovery bonuses. Not as big a haul as I’d hoped, but I was racing back to the bubble without doing much in the way of exploring.

Route Plan

StageSystemWaypoint Source
DepartureLHS 28 (Flade Enterprise)
Waypoint 1Stock 2 Sector XJ-A d24CMDR stwalkerster
Waypoint 2Outorst KQ-N c20-1CMDR stwalkerster
Waypoint 3Outorst YI-T c3-3CMDR stwalkerster
Waypoint 4Hegua RR-U c16-15CMDR stwalkerster
Waypoint 5Hegua QL-X b1-8CMDR stwalkerster
Waypoint 6IC 1805 Sector LD-W b17-7CMDR stwalkerster
Via 1IC 1848 Sector IS-T d3-29CMDR stwalkerster
Children of Raxxla Listening Post Alpha
Via 2Heart Sector IR-V b2-0CMDR stwalkerster
Farsight Expedition Base
Via 3Eafots RA-G b11-0CMDR stwalkerster
Formidine Rift Rally point
Via 4Eafots LZ-H b10-0CMDR stwalkerster
Formidine Rift Rally point
Via 5Eafots EU-R c4-1CMDR stwalkerster
Formidine Rift Rally point
Via 6Eafots GL-Y E2CMDR stwalkerster
Formidine Rift Rally point
Waypoint 7Myoideau ON-B d13-3CMDR stwalkerster
Via 7Myoideau RF-N c20-1CMDR Heisenberg6626
Formadine Rift: Heisenberg Bridge entry point
Waypoint 8Myoideau EN-S c17-1CMDR Heisenberg6626
Waypoint 9Myoideau ZG-U c16-0CMDR Heisenberg6626
Waypoint 10Myoideau XL-U c16-0CMDR Heisenberg6626
Waypoint 11Myoideau OZ-X c14-0CMDR Heisenberg6626
Waypoint 12Myoideau CH-D c12-0CMDR Heisenberg6626
Waypoint 13Phroea Hypa SA-U d4-0CMDR Heisenberg6626
Waypoint 14Myoideau GW-N c6-0CMDR Heisenberg6626
Waypoint 15Myoideau DL-P c5-0CMDR Heisenberg6626
Waypoint 16Myoideau KM-W d1-2CMDR Heisenberg6626
Waypoint 17Phroea Hypa PE-B b6-0CMDR Heisenberg6626
Waypoint 18Schee Hypa WS-L b55-0CMDR Heisenberg6626
Waypoint 19Schee Hypa FN-I c26-0CMDR Heisenberg6626
Waypoint 20Schee Hypa IU-S b51-0CMDR Heisenberg6626
Waypoint 21Schee Hypa RO-P c22-0CMDR Heisenberg6626
Waypoint 22Schee Hypa JC-T c20-0CMDR Heisenberg6626
Waypoint 23Schee Hypa SL-J d10-1CMDR Heisenberg6626
Waypoint 24Hypoae Aescs UG-J b36-0CMDR Heisenberg6626
Waypoint 25Hypoae Aescs KX-L d7-5CMDR Heisenberg6626
Waypoint 26Hypoae Aescs XF-W c15-0CMDR Heisenberg6626
Waypoint 27Hypoae Aescs TZ-X c14-0CMDR Heisenberg6626
Waypoint 28Hypoae Aescs RO-Z c13-0CMDR Heisenberg6626
Waypoint 29Hypoae Aescs CL-P d5-0CMDR Heisenberg6626
Via 8Hypoae Aescs YE-R d4-2CMDR Heisenberg6626
Formadine Rift: Heisenberg Bridge exit point
Waypoint 30Hypiae Aescs PN-S c17-0CMDR stwalkerster
Waypoint 31Hypua Hypoo CU-G c27-0CMDR stwalkerster
Via 9Syreadiae JX-F c0CMDR stwalkerster
Zurara
Waypoint 32Hypua Hypoo CU-G c27-0CMDR stwalkerster
Waypoint 33Hypiae Aescs PN-S c17-0CMDR stwalkerster
Via 10Schee Hypa WS-L b55-0CMDR Heisenberg6626
Formadine Rift: Heisenberg Bridge entry (shortcut)
Via 11Myoideau RF-N c20-1CMDR Heisenberg6626
Formadine Rift: Heisenberg Bridge exit point
Waypoint 34Hypoae Aim IS-W c1-1CMDR stwalkerster
Waypoint 35Eafots QS-Y b28-0CMDR stwalkerster
Via 12Heart Sector IR-V b2-0CMDR stwalkerster
Farsight Expedition Base
Waypoint 36IC 1848 Sector FQ-H b25-3CMDR stwalkerster
Waypoint 37Gludgoea QM-I c23-0CMDR stwalkerster
Waypoint 38Hegua JF-O b20-8CMDR stwalkerster
Waypoint 39Hegeia SG-E b53-1CMDR stwalkerster
Waypoint 40Hegeia DO-A b55-1CMDR stwalkerster
Waypoint 41NGC 1027 Sector PY-R c4-0CMDR stwalkerster
Waypoint 42Outopps YN-X c28-1CMDR stwalkerster
Waypoint 43Wredguia OB-W c15-11CMDR stwalkerster
ArrivalLHS 28 (Flade Enterprise)CMDR stwalkerster

Current position

Total
Current LocationLHS 28
Distance from IC 1848 Sector IS-T d3-290.00 ly / 0 j remaining (6,716.65 ly / 155 j)
Distance from Heart Sector IR-V b2-00.00 ly / 0 j remaining (746.74 ly / 18 j)
Distance from Eafots RA-G b11-00.00 ly / 0 j remaining (809.84 ly / 19 j)
Distance from Eafots LZ-H b10-00.00 ly / 0 j remaining (23.73 ly / 1 j)
Distance from Eafots EU-R c4-10.00 ly / 0 j remaining (17.43 ly / 1 j)
Distance from Eafots GL-Y E20.00 ly / 0 j remaining (38.98 ly / 1 j)
Distance from Myoideau RF-N c20-10.00 ly / 0 j remaining (1,759.72 ly / 41 j)
Distance from Hypoae Aescs YE-R d4-20.00 ly / 0 j remaining (1,748.96 ly / 41 j)
Distance from Syreadiae JX-F c00.00 ly / 0 j remaining (2,304.24 ly / 53 j)
Distance from Schee Hypa WS-L b55-00.00 ly / 0 j remaining (2,073.07 ly / 48 j)
Distance from Myoideau RF-N c20-10.00 ly / 0 j remaining (977.61 ly / 23 j)
Distance from Heart Sector IR-V b2-00.00 ly / 0 j remaining (2,509.11 ly / 58 j)
Distance from LHS 280.00 ly / 0 j remaining (7,461.69 ly / 172 j)
Total distance0.00 ly remaining (27,187.77 ly)
Jumps made640
Jump range43.53 ly
Route plotting range1,000 ly
Best case jumps remaining0

Incidents

TypeΣΔ
52
Unsafe drop from Supercruise (into star)32
Attempted Fuel Scoop from TTV10
Overheat10
Unable to jump to intended destination due to insufficient fuel00
Attempted to scoop obviously unscoopable star00
Unsafe drop from Supercruise within jet-cone (causing destruction)00

Technical issues

TypeΣΔ
30
Computer hardware lock-up while in-game10
Application crash while in-game10
Motion sickness from HMD10

Sagittarius A* – 5th Jan 3303 (Day 26)

THARGOIDS!

There have been real confirmed reports of first contact with an unknown ship. As such, I’m skipping some of the sightseeing on my return to the bubble, and planning to make a beeline back as fast as possible. This will probably mean only scanning the primary star of a system at most, no more planetary scans, and also possibly attempting to use neutron stars to boost my journey back.

Anyway, other than that, waypoint 15 reached, waypoint 16 plotted towards Eyes of Riker still.

Statistics

Current locationShrogea SG-F c11-1640
Next waypointOgainks GT-H d10-1210 (998.17 ly, 56bcj)
Distance from Whambeia PO-Q e5-23212344.45 ly (132 bcj)
Distance from LHS 2819284.07 ly (1081 bcj)
Incident count2
Jumps made53
Jumps remaining (best case)1213
Space madness85 %

Incidents

Attempted Fuel Scoop from TTV1
Overheat1